I am a multi-disciplined 3D artist working as a Director of Immersive experiences for a life science company. Most of my experience is in motion graphics, visualization and environment design.
For the past 18 years I've partnered with some of the country's leading studios, providing both technical and creative assistance on a huge variety of projects.
I work in Cinema 4D, ZBrush and After Effects, with VRay and Octane as my render engine of choice. However I do also have experience in Maya, Max, VueXstream, RealFlow and a host of other render engines.